Starfield is just days away from launch, and before that, the Bethesda RPG has seen several leaks. Copies of the game are currently in the hands of select reviewers and even some players who acquired the game illegally before sharing a plethora of screenshots and gameplay videos online. One such clip that now has fans worried about Starfield’s scope was first leaked this weekend on a Chinese forum, suggesting that a player could run non-stop in one direction for 40 minutes before hitting a ‘boundary’. Reached message. message. The videos have since been removed, though players are now questioning the legitimacy of developer Bethesda’s claims.
Bethesda’s head of publishing Pete Hines, who apparently played Starfield for a while at least 130 hours, responded to a fan’s tweet asking if players would be able to explore entire planets. He responded with: “Yes, if you want. Walk on, brave explorer.’ When the aforementioned leak poured in, the comment was received by numerous fans who accused the studio of lying about the depth of the game. While many have defended the game saying that the Boundary Reached message comes from the lesson part of the game, some game journalists who have reviewed it have also vaguely begun to back down against complainants. “This is actually not quite right,” says Windows Central Jesus Corden said on X (formerly Twitter). “Just wait for the reviews. The half-truths that are spread are sometimes done in bad faith.”
You probably saw this screenshot flying around and people were like, “You can’t explore planets, Bethesda lied!”. Guys, there’s nothing stopping you from exploring the planet. It could be that it’s a loading screen or that you need to land in the next spot (a short load or… pic.twitter.com/Qq161IZ9Dl
— Darrius fears (@TheRealDfea) August 26, 2023
It certainly doesn’t help that game director Todd Howard claimed during the Starfield Direct presentation in June that players could select and land any spot on an unknown planet, leading many to believe that exploration would be seamless – similar to No Man’s Sky, where planetary creatures, vegetation, and conditions are procedurally generated. In the case of Starfield, however, this could mean that planets can be seamlessly explored in parts. Even considering that the leaked clip/image wasn’t from the tutorial segment and looking at the ‘Boundary Reached’ menu that pops up on screen, we’re presented with three options. You can quickly travel back to your ship, press cancel and walk around until an invisible wall stops you, or you can ‘open Planet Map’ to explore a different region on the map.
This indicates that the exploration on the planet isn’t necessarily over and that you can certainly land and explore at a certain point of the map, before finally hitting that roadblock – which I assume is the game’s inability to enter the area. really keep it loading. -time. Much of this discourse is sure to be cleared up once the reviews come out on August 31, which will no doubt hit the scout mechanic, since that’s been one of Bethesda’s main selling points. Expectations for Starfield are extremely high, with the developer constantly touting its sheer size alongside new information about a prison system and the debate over limiting it to 30fps on consoles.
Starfield will be released on September 6 for PC and Xbox Series S/X. Those who pre-ordered the Premium Edition will now receive five days early access 1st of September.